About AMF Encoder
Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives.
Input: structured JSON. Output: binary bytes (text input uses UTF-8; a file retains its original bytes).
Format reference: AMF Encode background and specification
Example
Use “Try example” to load this public sample and its settings, then run it.
Settings used in this example
| Parameter | Example value | Input and choices |
|---|---|---|
| Format | AMF0 | AMF0, AMF3 |
Input
"Hello"
Result
hex
02000548656c6c6f
Parameters
| Parameter | Default value | Input and choices |
|---|---|---|
| Format | AMF3 | AMF0, AMF3 |
Before interpreting the result
Choose a decoder for an encoded payload, an encoder for transport, or a converter for structured data. Hex and Base64 represent bytes; converting formats does not encrypt or authenticate them.
How to use this page
- Paste your input or open a local file.
- Adjust tool options if needed, then choose Run tool.
- Copy the result or download the original output bytes.
Inputs and results are not added to the public catalogue or saved in the URL. Processing happens in your browser; HTTP Request and DNS over HTTPS send the requests you explicitly run. Files up to 128 MiB can be opened; decompression and image tools may have smaller processing limits. Large results have a shortened preview. Text and HTML downloads use UTF-8; binary downloads preserve output bytes. Pasted text follows browser newline handling; open a file when exact input bytes matter.